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- Aug 10, 2014
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In an RPG game, I want for the map to change while the player maintains their position. For example, if the player is on the left tile before transfer, they will be on the left after. I learned that using variables can do this, but the Map ID is my biggest obstacle. I can't give it a value for the map I want it to go to. How do I specify the map to transfer to?
Event to activate
Problematic event
Event of map I want to go to
Event to activate
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