If you made small Demo project with this issue and send me via PM, i will try fix this incompatibility in next update.Great work! Just bought the PRO version and i love it. But i can't get it working with visustella's furniture script. Furnitures can be used from the normal inventory, but can't be used from the player inventory. Only fix i could imagine was giving the item the mission to call an common event, but when i do that the furniture scene is not starting and the item is gone :-/ Any ideas what i could do?
Usable is set on yes, in menu and battle. But it seems like the plugin is blocking the usage if the item has no "casual" effect
Added gamepad support. But not keyboard yet. Touches supports as well (for mobile)Has this changed? If not, are you planning to make the inventory navigable with wasd or arrow keys?
This bug will be fixed in next update. Update will be in next month. I already working on it, but can't promise that i finish it in this month.Is there a way to prevent the player from buying new items in stores when the inventory is full? (I don't use the weight system, I use the cell system)
Did the compabillity issues with Visustella’s furniture system mentioned above got looked at yet? This looks like a really cool script buy my game use Visustella’s plugin(s) as a base,oncluding the furniture one.
Also, is the commercial license for unlimted projects? If I buy a license for one of your scripts, will I have the rights to use them forever in any nu,ber of games?
Thanks.
I’m also running into an issue where my regularly consumable items aren’t consumable from the inventory menu. Did you find a quick fix @LittleLynx
Just a really basic item here that I'm trying to use -- I'm also using Alpha ABS, so not sure if that has anything to do with it. Just want to be able to pull open the inventory and use the recovery items in the field. I've messed around with scope settings as well and it doesn't seem to change. Feel like it should have the mouse icon and say to left click in order to use. Weapons/Armor works just fine in that way.No, it's still hanging on my list of things to do. But since you reminded me, I think the next update will be done, at least I'll try. It's will be very helpful if you send me small Demo project with this issue.
About license: if you bought, you can use for unlimited projects.
Maybe you try use heal potion when your character have 100% HP, it's not allow do that.
Or maybe wrong scope settings. At least send screenshot with Item settings (in database) and we will see where a problem can be.
P.S. Map Inventory plugin got update 2.4 recently, but it's not public one.
Update 2.4 added Alternative description allows you show all in one placeis there a way to show the equipment stats (extra information) together in one window instead of having to scroll?
Also is there a way to change the key bind to something other than the mouse wheel?
oops. I was copying the js file from the MV folder which is 2.0, didn't notice the latest version 2.5 is in the main folder this whole time ugh! My bad.Update 2.4 added Alternative description allows you show all in one place
https://kdworkshop.net/map-inventory-update-2-4-whats-new/
No, only mouse wheel. What keys exactly you want? Maybe i can make a little mod for you