Map Inventory (visual grid inventory)

Joined
Nov 25, 2015
Messages
174
Reaction score
367
First Language
Russian
Primarily Uses
RMMV
For commercial use - PRO version of plugin, more info about licenses you can find on plugin web page
 

Izy

A Really Slow Turtle
Member
Joined
Jun 16, 2019
Messages
13
Reaction score
13
First Language
English
Primarily Uses
RMMV
This plugin is absolutely amazing, thank you :LZYcheeze:
 
Joined
Nov 25, 2015
Messages
174
Reaction score
367
First Language
Russian
Primarily Uses
RMMV
Update v 1.1

  • New: Script calls for work with Player Storage
  • New: Select a party member when using items
  • New: Move items from inventory to StoredChest
  • Improved checking of the conditions of use of the items
  • New plugin parameters

MZSDwyV9W8.gif

Just download again by link in thread first post
 

Nectar

Bees love me.
Veteran
Joined
Jul 7, 2017
Messages
193
Reaction score
29
First Language
English
Primarily Uses
RMMV
Doesn't seem to work. I got the pro version and my event is exactly like the screenshot you shared and nothing. It must not be compatible with Yanfly .
 

dragonx777

Veteran
Veteran
Joined
Jan 25, 2015
Messages
137
Reaction score
44
First Language
English
Primarily Uses
RMMV
Doesn't seem to work. I got the pro version and my event is exactly like the screenshot you shared and nothing. It must not be compatible with Yanfly .
I had to put the pro version plugins above Yanfly’s to get them to work.
 

dragonx777

Veteran
Veteran
Joined
Jan 25, 2015
Messages
137
Reaction score
44
First Language
English
Primarily Uses
RMMV

Nectar

Bees love me.
Veteran
Joined
Jul 7, 2017
Messages
193
Reaction score
29
First Language
English
Primarily Uses
RMMV
That’s weird. I just tried it again and didn’t have any conflicts. What version of M. Are you using? I noticed you have SRD’s hud maker which I know doesn’t work on 1.6.1 or 1.6.2.
Oh no! I'm using v1.5.1
 

dragonx777

Veteran
Veteran
Joined
Jan 25, 2015
Messages
137
Reaction score
44
First Language
English
Primarily Uses
RMMV
Oh no! I'm using v1.5.1
that would do it. I didn’t want to upgrade at all because of SRDs stuff not working but some of the plugins I have now require 1.6.1. It’s not too bad though and performance is a lot better. Plus there’s always workarounds to move and resize menus and such
 

Nectar

Bees love me.
Veteran
Joined
Jul 7, 2017
Messages
193
Reaction score
29
First Language
English
Primarily Uses
RMMV
that would do it. I didn’t want to upgrade at all because of SRDs stuff not working but some of the plugins I have now require 1.6.1. It’s not too bad though and performance is a lot better. Plus there’s always workarounds to move and resize menus and such
Well, I hope @Pheonix KageDesu can make some sort of compatibility. Damn man. And the fact that we can't store Key Items is a big turn off.

Some bugs here:

-Using YEP Item Core, I've limited the amount of potions the player can have. I placed 20 potions in my chest. 20 is the max for potions. I bought 20 more and placed them in the chest. cool. however, the chest allows me to remove the 20 potions, and instead of restricting me from taking anymore than the max, the chest allows me to take the other 20 which then get lost since I cant carry 40.

-Transfering weapons from a chest to inventory doesn't show the weapon in the inventory until it is closed and opened again

-Perhaps add a word wrap on descriptions...
 
Last edited:
Joined
Nov 25, 2015
Messages
174
Reaction score
367
First Language
Russian
Primarily Uses
RMMV
@Nectar, thanks for reporting. I will try make compatibility with YEP Item Core in the next update. I think transferring weapons bug related to YEP Item Core too.
About Key items, i think to add plugin parameter and allow store (and transferring) key items.
 

Nectar

Bees love me.
Veteran
Joined
Jul 7, 2017
Messages
193
Reaction score
29
First Language
English
Primarily Uses
RMMV
@Nectar, thanks for reporting. I will try make compatibility with YEP Item Core in the next update. I think transferring weapons bug related to YEP Item Core too.
About Key items, i think to add plugin parameter and allow store (and transferring) key items.

Oh damn, sweet, you got yourself a lifetime patre0n here now! ❤
 

JDevain

Veteran
Veteran
Joined
Oct 21, 2018
Messages
119
Reaction score
46
First Language
English
Primarily Uses
RMMV
A couple of questions:

What if I only want a single category, like "Items". Is there a way to change all 4 pages to just "Items"? If so, would the second page start filling up after the first page is full? And then the third page once the second is full, etc.?

Also, is there a way to just get rid of the last three categories/pages altogether, so that there's just "Items", just one page, and just 25 slots?

EDIT: Oh, yeah, another thing. The icon in the inventory appears to have a semitransparent layer over it, which I don't like, but can't figure out how to get rid of. Here's an example, with the way the icon really looks and then the way it looks in the inventory below it:
forum_question.png

It didn't do that in the first version. How do I change that?

Thanks!
 
Last edited:

Anthony Xue

Ancient Architect
Veteran
Joined
May 9, 2016
Messages
94
Reaction score
96
First Language
German
Primarily Uses
Hi! That's an impressive plugin. However, I can't seem to figure out how to equip/unequip items for anyone but the main character. How can I change that? Spassibo!
 

Nectar

Bees love me.
Veteran
Joined
Jul 7, 2017
Messages
193
Reaction score
29
First Language
English
Primarily Uses
RMMV
Hi! That's an impressive plugin. However, I can't seem to figure out how to equip/unequip items for anyone but the main character. How can I change that? Spassibo!
He's working on an update for May/June

He figured out a way for actors to use items, like how you click the item and the four actor heads pop up, he should do something similar for equipment. I hope he can color code the equipment so we know who's wearing what.

Which reminds me, there's a bug where if you have 5 of one armor, only one person can equip it can it shows as if that actor equipped all 5 pieces
 
Joined
Nov 25, 2015
Messages
174
Reaction score
367
First Language
Russian
Primarily Uses
RMMV
Update v 1.2

  • New: Description text auto word wrap
  • New: Support up to 8 party members (PRO)
  • New: Direct using items with 'None' scope
  • New: Select a party member when equip armors or weapons
  • New: HP, MP, TP gauges (PRO)
  • Improved Items sorting (now by ID, then by occasion)
  • Fixed: Items no longer disappear from the chest(or storage) if you take more than possible (max items)
  • Improved YEP_ItemCore compability

jqNRCPrKmQ.gif

XEsJ3XAFLr.gif
BiYHsOd6Yi.gif

2020-06-05_10-39-50.png



Just download again by link in thread first post
 

DigitalWF

Veteran
Veteran
Joined
Apr 13, 2020
Messages
94
Reaction score
13
First Language
English
Primarily Uses
RMMV
Can this plugin run on android device?
Because I'm making one and thinking about using this
 
Joined
Nov 25, 2015
Messages
174
Reaction score
367
First Language
Russian
Primarily Uses
RMMV
@DigitalWF, i think yes, but better to try it, plugin is free to download


Update 1.3

  • Possibility to delete unnecessary categories
Categories.png


  • Added restriction for dragging windows by mouse to out of screen
  • Now you can divide count when moving items between storage's (RPO)
Slider.gif

Slider.png



  • New: Added items weights system (PRO)
Weight.png



  • Fixed: Inventory is closing when player use item with Common Event calls
  • Some small fixes and changes

Just download again by link in thread first post
 

artemisa

Villager
Member
Joined
May 18, 2019
Messages
8
Reaction score
2
First Language
spanish
Primarily Uses
RMMV
Hello, Pheonix KageDesu.
I bought Pro version of this plugin but now I can´t download the update.
I don't understand why I can't do it.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Goal for MZ? None... I'm still curious how to finish my VXA project and how it looks like when it actually finished. Which will take at least another two years. Coming late again to the party.
Finding it amusing that people are posting support questions in new threads for an engine that isn't even released yet. Touch and Archeia are the only ones authorised to say anything, and there's only one active thread where they'll be answering questions.
I think my goal for MZ ... is to actually release a game and not have twenty technical demos and debugging projects. Let's see if I can manage that. ;o
I am starting to enjoy writing. I never thought I would enjoy it since my dyslexia was holding me back so much.
Thanks to the community here :)
For those interested chapter 2 and 3 are available to read here:
I'm having a fun time working with the MZ RTP. The waterfall hasn't changed, though, so I'm wondering if they didn't make a new one or if they forgot to put it in...

Forum statistics

Threads
100,652
Messages
978,093
Members
132,260
Latest member
enciasduras
Top