Map is black upon transfer?

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ThunderGirl

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Hello.

I have a small problem.

So, I have a cutscene in a completely black map, with Transparency on, and some dialogue.

When the dialogue ends, the player is transferred to a new map.

My problem is, when the player is transferred, the map is completely black. (This one is not supposed to be black, it's just a room.)

All of the other maps in the game work fine, so it's not graphics or anything like that.

I know that the map is the correct one, for the name appears in the upper left corner.

I have made sure that transparency is turned off upon transferring, but the map is still black. 

There are no other Parallel Process or Autorun events on this new map at all.

If anyone has any suggestions, I would be most grateful.

Thank you.

^_^
 

Andar

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most probably you had a fade out screen command on the previous map, and haven't faded in the screen on the new map. first, check if the problem is solved by placing a manual fade-in on the new map in an autorun. If that helps, then go looking for the fadeout you have forgotten, and check where the fadein is supposed to be, and place it there.
 

ThunderGirl

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most probably you had a fade out screen command on the previous map, and haven't faded in the screen on the new map. first, check if the problem is solved by placing a manual fade-in on the new map in an autorun. If that helps, then go looking for the fadeout you have forgotten, and check where the fadein is supposed to be, and place it there.
Thank you very much!!!

This has solved my problem, and now it is working perfectly.

Thanks once again for the solution~
 

Celianna

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