Rate out of 10 (10 being best)

  • 10

    Votes: 0 0.0%
  • 9

    Votes: 2 5.4%
  • 8

    Votes: 5 13.5%
  • 7

    Votes: 3 8.1%
  • 6

    Votes: 7 18.9%
  • 5

    Votes: 10 27.0%
  • 4

    Votes: 6 16.2%
  • 3

    Votes: 3 8.1%
  • 2

    Votes: 0 0.0%
  • 1

    Votes: 1 2.7%

  • Total voters
    37

RPGMakerWeb

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Credits: Pandamaru, Naru Ray, REFMAP, Sturmfels, Moghunter
(Note: Credits for materials may also include map creator, omitted for anonymity)​
 

Quexp

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So dark and mysterious!
 

Candacis

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I liked the atmosphere of this map a lot. It immediately tells a story. Nice use of different elevations and the combination of wall and fence is great.
I feel using different trees, maybe a bit taller, would have been better and enhanced the atmosphere even more. Also, the fence on the right sideview wall is not or barely visible. The big gravestone could have used a statue on top of it or some detail. Some flowers, moss or candles could have been nice at the gravestones.
The nooses are great, but the bridge would probably cast a bit of shadow over the top half of the nooses.
 

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Create Anime Art w/ AI, Tall Sprites with Aurora, Customize Variable Display | RPG Maker News #34

[My favorite slow moving track I've made so far]
dd_airport2.jpgdd_combat.jpg
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I did an experiment to try to solve the art style problem between RTP and 3D models.
But, it feels this grimdark world is going to end even faster. :kaoswt2:
Solovei wrote on caethyril's profile.
Hi, just wanted to say, thank you for helping me fix that event with the step count! I followed your example exactly and it works now:kaojoy:
still waiting for original character contest 3 bust/face dlc release :kaoluv:

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