Hi everyone,
I think this could be a bug, but my forum search didn't find anything so I thought I'd double check first.
I'm currently trying to set up a World Map. As auto-tiles have so few frames of animation in RMMV, I had to find a way around it for my water animation. To do so, I used a Fixed Parallax background (this means that it doesn't scroll with the map). I did this by adding an exclamation mark (!) to the start of my parallax background's file name, and it works perfectly.
Being a World Map, I also need the edges of the map to loop (like a real globe would work), so that the player doesn't run up against the edge of the screen. To achieve this, I used the Scroll Type map setting and set it to Loop Both. This does work very well - the map loops correctly when I cross over the edge of the screen. However, RMMV must get its wires crossed, as this setting also makes my Parallax background start scrolling with the player's movement - which naturally doesn't look right at all.
So in short, the Scroll Type setting makes a Fixed Parallax background scroll, overriding the exclamation mark setting described above. Is this a bug? Or is there a way around this? If it's the former, I'll report it on the Improvements board, however I'd love to know if anyone has any ideas.
Thanks for reading!