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- Jun 9, 2014
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Name: Map Selection
Version: 1.1
Author: Mr. Trivel
Created: 2016-03-28
What does it do?
Allows to travel to different maps from a single scene.
Gif:
How to use?
Plugin Commands:
MapSelection Start - Enters Map Selection Scene
MapSelection Add [ID] - Adds selection to the menu
MapSelection Remove [ID] - Removes selection from the menu
Examples:
MapSelection Start
MapSelection Add 4
MapSelection Remove 5
Map List Structure:
mapList in an array of objects.
Each object start with { and ends with }
Each object has ID and Name properties.
{
ID: 1,
Name: "Some Name"
}
ID is used for plugin commands listed above.
Name is what will be seen on the command window ingame.
Now, the object may have one of three groups of other properties.
Group 1 - Sublist properties:
Sublist: [],
Background: "BackgroundName"
Group 2 - Map teleport properties:
MapID: 3,
X: 5,
Y: 20
Group 3 - Execute common event properties:
CE_ID: 2
So if Object is Group 1 type, when you click on it, you'll get it's list, meanwhile if Object is Group 2 type, when you click on it, you'll be teleported to it's map, if Object is Group 3 type, when you click on it, you'll get Common Event executed defined by CE_ID.
To edit the map list, open up this plugin in your favorite text editor and
scroll down to "EDIT MAP LIST HERE". Make sure to check the example there, too.
Plugin: <GitHub>
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Version: 1.1
Author: Mr. Trivel
Created: 2016-03-28
What does it do?
Allows to travel to different maps from a single scene.
Gif:
How to use?
Plugin Commands:
MapSelection Start - Enters Map Selection Scene
MapSelection Add [ID] - Adds selection to the menu
MapSelection Remove [ID] - Removes selection from the menu
Examples:
MapSelection Start
MapSelection Add 4
MapSelection Remove 5
Map List Structure:
mapList in an array of objects.
Each object start with { and ends with }
Each object has ID and Name properties.
{
ID: 1,
Name: "Some Name"
}
ID is used for plugin commands listed above.
Name is what will be seen on the command window ingame.
Now, the object may have one of three groups of other properties.
Group 1 - Sublist properties:
Sublist: [],
Background: "BackgroundName"
Group 2 - Map teleport properties:
MapID: 3,
X: 5,
Y: 20
Group 3 - Execute common event properties:
CE_ID: 2
So if Object is Group 1 type, when you click on it, you'll get it's list, meanwhile if Object is Group 2 type, when you click on it, you'll be teleported to it's map, if Object is Group 3 type, when you click on it, you'll get Common Event executed defined by CE_ID.
To edit the map list, open up this plugin in your favorite text editor and
scroll down to "EDIT MAP LIST HERE". Make sure to check the example there, too.
Plugin: <GitHub>
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Last edited by a moderator:


