So, the map size in MV is 256x256.
Is that 256 tiles by 256 tiles?
In other words, at 48 pixels per tile, you end up with 12288 pixels by 12288 pixels.
Is that correct?
Yes that is the maximum map size possible on MV. Remember that MV can export as an HTML5 game or even as a mobile app if you follow a handful of instructions, so the editor software was built keeping slower devices in mind.
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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