when it written down like that it look so much more complex but if i read corectly
◆Control Variables:#0013 skill tree actor = 1
◆Control Variables:#0014 actor 1 skill tree x = 7
◆Control Variables:#0015 actor 1 skill tree y = 9
◆Control Variables:#0016 actor 2 skill tree x = 20
◆Control Variables:#0017 actor 2 skill tree y = 18
◆Control Variables:#0018 skill tree map ID = 2
@caethyril what your variable refer to, common event [id]or a constant pos on the map?problaby a origin...position
This should be on autorun on map id 2 or wmap or doesnt matter or if i understand an questionning my self
this actually set every actor origin on map 2 so the question (that i ask my self) is should i write it down as 13=1 14=7 18=2 (but/or) 16=20 17=18 (19=map id3) or 18=3
and 2
if i recap, i transfer player from WMap to Stree then i refer to pageup or page down to select the actor and
use an other common event from there to remember the last player used position, as well as (all actor ) and swicth page and position, so i guess the only thing left is how to force leader ( how to change the field player on the map)...
ill test it out come back to you on that when it done! Ty your help is of most welcome