Map to PNG For Rpg maker XP and VX Ace

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Dylstew

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I want to make a map in Rpg Maker XP and use it as a paralax map, Which is why I want a script or program that can export an RMXP map to an image file. I'd also like a script or program that can export rpg maker VX Ace maps to a png image(or any image file), since that could also come in handy. One for XP is my main priority right now though, to use it in VX Ace.

I've googled and tried a few, but all i tried didn't work for some reason(my Xp Version is 1.04 it says, and it is a legit copy so why it doesn't wor kI don't know). The  first one was a utility, when I opened my project it gave an error message and the map didn't appear. The second was an rpg maker exe file that gave an error if you ran it because it said a certian  windowskin graphic was missing. The third was a project with an event that could take a screenshot, but as soon as I put an autotile on it and saved, it crashed.

Is there one that actually works?
 
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Dylstew

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Tsukihime has a script that takes mapshots and stores them as a .png.  You can then open them in any image program you like (I use GIMP).  See here

[SIZE=medium]http://forums.rpgmakerweb.com/index.php?/topic/2894-map-screenshot/?hl=screenshot[/SIZE]

For XP, you might have to take screen shots (the biggest you can) and then paste into the image program until you get a complete map. Can't help on XP scripts at all I'm afraid.
Thanks for that. Now I just need one for XP. I decided to post my thread in the VX Ace forums since I wanted both and there were no topics in the rmxp board at all 0.o.
 

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Moved to RMXP support.

There are several support threads in the RMXP board, but you may need to adjust your filters in order to see them. Click "Custom" (black bar at the top of the RMXP section), and make sure the Time Frame (last dropdown menu) is set to "Show All". Check "remember filters" and it will display other display topics.
 

Dylstew

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After searching for a while I finally found one! please lock this thread.
 

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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