ScSWinter

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RMMZ
Important
Merged with my main script, please refer to it for updates on map zoom:

Description
This script allows you to show maps with a default zoom. When activated the zoom of the map changes. Specify the map zoom using in the map notetag box the notetag
Code:
Zoom:X
where X is a decimal number greater than 1. If the notetag is not specified the default zoom is 1. Examples of valid notetags:
Code:
Zoom:1.5
Zoom:2
Zoom:2.6

Options
  • Default zoom for maps. The default zoom when none is specified as notetag.
  • Always free camera. When activated, the camera will never be blocked by the edges of the map (as it works with the zoom on).
  • Fix sprite black lines? This option will cut the sprites one pixel in each side.
  • Fix map encounter zoom? Deactivate this option if you changed the default encounter zoom effect.
Event Plugin-Commands
  • Zoom: Allow to use a Zoom animation in events plugin commands.
License
The MIT License. Credits to ScSWinter.

Known bugs
IMPORTANT: Now, zoomed maps can only be both-sides looped maps or free-camera no-looped maps. I just don't get with the cámera jumps at the edge of the map, when open a new scene or in map transfers. Any idea?

Note and Changelog
Please put in this thread your experience with the plugin, errors that arise or anything else related.
* v.0.5.9 Added plugin command for zoom effects and some bugfixes added.
* v0.3.2 Works with no-looped maps (only with free-camera). More options added.
* v0.1.1 Initial public release. Zoomed maps can only be both-sides looped maps.
 

Attachments

  • Zoom.js
    10.5 KB · Views: 293
Last edited:

ScSWinter

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Merged with my main script, please refer to it for updates on map zoom:
 

jedite1000

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how to make the zoom only happen on one map and not all maps?
 

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