- Joined
- Mar 9, 2015
- Messages
- 63
- Reaction score
- 74
- First Language
- Portuguese
- Primarily Uses
- RMMV
Hello everyone!
I've bought recently the whole Time Fantasy package. While I like everything on it I really dont want that map style on my actual project but I still want to use charsets and SV battlers from it. Said that I've been trying to evaluate how it feels to have TF characters in maps using RTP resolution/style.
I've grown playing PSX JRPGS where was very common to have 3d models in drawn or rendered parallax maps( FF VII , saga frontier, etc) so when I test Time Fantasy character sprites in a RTP map I cant get annoyed by that. However I want to know how you guys would feel playing a game using time fantasy characters with higher resolution maps that uses the RTP, fantastic buildings, etc.
I've bought recently the whole Time Fantasy package. While I like everything on it I really dont want that map style on my actual project but I still want to use charsets and SV battlers from it. Said that I've been trying to evaluate how it feels to have TF characters in maps using RTP resolution/style.
I've grown playing PSX JRPGS where was very common to have 3d models in drawn or rendered parallax maps( FF VII , saga frontier, etc) so when I test Time Fantasy character sprites in a RTP map I cant get annoyed by that. However I want to know how you guys would feel playing a game using time fantasy characters with higher resolution maps that uses the RTP, fantastic buildings, etc.