I see everyone racing ahead on progress. It's only 3 days since I posted, and already I'm a couple of pages behind, so only sketchy responses to a few things.
@bgillisp So far I only have one 'area' where the player can enter greatly underleveled and that's the 'Death or Glory' option that I spoke about a while back. Of course, as things progress the player will be weaker if they don't do the side quests. On your 'Danger Warnings' do you run a check to see what the average level the party has reached before the Mage says their little piece? I was thinking that maybe I ought to do something like that in one or two places, and I was wondering how others did this.
@XIIIthHarbinger The more details you give of your mapping plans, the more I wilt inside. Kudos if you manage to pull it off.
@GoodSelf Congrats on getting that crafting system done, and all through eventing. As for resisting Zelda, keep thinking of that video someone posted of the problems with Switch and tell yourself you don't need that kind of stress.
@Llareian I'm glad you got something done for the animation contest. I enjoy making animations, but I just couldn't find the time to do anything for it.
@Celianna In terms of game play time, roughly how long will it all be, based on these first 12 chapters?
@Arcmagik I dithered around with this project at the beginning, deciding whether to go for MV or Ace, so I know how time consuming and frustrating that process can be. Hope you resolve it soon.
@Marquise* Listen to DC's advice. That's all I'm saying.
@Kyuukon I want to see those enemies jump over tables to get you, sounds great.
@Lantiz Good to hear that it's coming together.
@Shinma Welcome to the fold! Good to see you on this thread. (In case people don't know, Shinma is my awesome tester.)
@Schlangan Another great example of understatement - being out of items would be "troublesome". I'm sure it would!
@AceOfAces_Mod Well done on getting the update out.
@Arithmetician I love reading your consistent progress, and the obvious amount of work you are putting in to get your skills just right.
My update
Took a couple of days off and played a very nice demo 'Lotia'. It should be good when the final version comes out. That seems to have done the trick, as I was able to get back in and finish doing the map that brought me to a standstill. An ambush happens here, and that's now all evented. They will be taken to an orc village, and I realised that no one seems to have thought of orcs other than as enemies in a battle scene, so no women and children sprites anywhere that I could find. I've had to do them. I've also made some larger furniture, as ordinary beds and chairs, for example, will not work. So next will be mapping the village.