- Joined
- Dec 12, 2012
- Messages
- 710
- Reaction score
- 1,222
- First Language
- Burmese
- Primarily Uses
- RMMV
Kodots Games & Eureka
Presents
MARGO - On the Brink
MARGO - On the Brink (Working Title) is a surreal adventure/RPG with a traditional turn-based combat. You play as a nameless girl with no recollection of the past trapped inside the depth of the crumbling realities called the "The Brink". You must guide her in her quest to find what has been lost and restore the shattered world. It will not be an easy journey as the hostile entities called "The Watchers" are patrolling the ground. Draw strength from the benevolent entities called the "Whispers" to stand up against the Watchers and climb your way up to escape the broken world.
The Game
MARGO is developed as an adventure RPG with a slow-paced deliberate combat-system that requires no grinding. The game features no random encounter. The enemy placement is fixed and they will not respawn after being defeated. Inspired by the table-top board games/card games, MARGO combat is slow-paced and each and every action must be taken deliberately to survive.
This unique battle system is custom-made and we are currently developing it from the ground up. (Still a long way to go
)
The Characters
Screenshots
Media
Battle System (Prototype)
First 12 Minutes Playthrough
Team
@SomaelCK
@HaruAkira
@Edgeklinge
Many thanks for reading through this thread. Would appreciate hearing your thoughts!
Presents





MARGO - On the Brink
MARGO - On the Brink (Working Title) is a surreal adventure/RPG with a traditional turn-based combat. You play as a nameless girl with no recollection of the past trapped inside the depth of the crumbling realities called the "The Brink". You must guide her in her quest to find what has been lost and restore the shattered world. It will not be an easy journey as the hostile entities called "The Watchers" are patrolling the ground. Draw strength from the benevolent entities called the "Whispers" to stand up against the Watchers and climb your way up to escape the broken world.

The Game
MARGO is developed as an adventure RPG with a slow-paced deliberate combat-system that requires no grinding. The game features no random encounter. The enemy placement is fixed and they will not respawn after being defeated. Inspired by the table-top board games/card games, MARGO combat is slow-paced and each and every action must be taken deliberately to survive.
This unique battle system is custom-made and we are currently developing it from the ground up. (Still a long way to go

The Characters

Screenshots







Media
Battle System (Prototype)
First 12 Minutes Playthrough


Team
@SomaelCK
@HaruAkira
@Edgeklinge
Hi all! After releasing Wanda - A Beautiful Apocalypse, I've started several projects but ended up completing nothing due to many unforeseeable stuff in life. However, I decided to join last year global game jam and ended up making a short game called Brink. The team love the concept and decided to develop it into a full-fledged game. We renamed it to MARGO - On the Brink. Hope to share more about the game soon!
Many thanks for reading through this thread. Would appreciate hearing your thoughts!
Yanfly
Mog
Shaz
Galv
魔王魂
SumRndmDde
Exhydra
Tsukimi
Boris "Blizzard" Mikić
Irina
TheGreenKel
Hime - Himeworks
Shora
TAASpider
Mog
Shaz
Galv
魔王魂
SumRndmDde
Exhydra
Tsukimi
Boris "Blizzard" Mikić
Irina
TheGreenKel
Hime - Himeworks
Shora
TAASpider
Last edited: