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So I've done a few quick searches, and I'm not sure if this is entirely feasible, but here we go...
Later on in my game, I have plans for a city that is supposed to sport a good few million people, and I'd really like to emulate that if possible. Not necessarily "Tokyo at any hour" sized mobs, but certainly enough to where they're mingling, passing each other, bumping around, and such. However... I know that due to software limitations many early games couldn't have tons of sprites on-screen, even in what were supposed to be sprawling cities or lively towns.
I've been thinking, though, is it possible to create that effect , but not necessarily interacting with the MC(s) or prohibiting player movement? And, just maybe, by some miracle, without slowing the computer down to a crawl/crashing the game with anything short of a powerhouse super-server CPU?
And I'm not talking about adding dozens and dozens of event NPCs that bump around and meander back and forth at "random". I mean, an actual crowd, a venerable mob that the player has to navigate and negotiate their way through. Like a packed dance club or a bustling city street in a major city. I'd really like to emulate that feeling of claustrophobia and such for the player, if it's at all possible.
Later on in my game, I have plans for a city that is supposed to sport a good few million people, and I'd really like to emulate that if possible. Not necessarily "Tokyo at any hour" sized mobs, but certainly enough to where they're mingling, passing each other, bumping around, and such. However... I know that due to software limitations many early games couldn't have tons of sprites on-screen, even in what were supposed to be sprawling cities or lively towns.
I've been thinking, though, is it possible to create that effect , but not necessarily interacting with the MC(s) or prohibiting player movement? And, just maybe, by some miracle, without slowing the computer down to a crawl/crashing the game with anything short of a powerhouse super-server CPU?
And I'm not talking about adding dozens and dozens of event NPCs that bump around and meander back and forth at "random". I mean, an actual crowd, a venerable mob that the player has to navigate and negotiate their way through. Like a packed dance club or a bustling city street in a major city. I'd really like to emulate that feeling of claustrophobia and such for the player, if it's at all possible.

