Some new things added to the opening post.
5 new animated battlers:
RTP slime (4 colour variations)
RTP spider
Also a couple of decorative behaviour sprites. I made these completely from scratch for my entry in Melody Mapping Contest, and now I've decided to share them:
Lurker Eyes and Floating Debris.
The debris works with stepping animation. Simply chuck it onto your water tiles, select one of the images in the middle column and tick stepping animation and direction fix.
For the lurking eyes, you have to use the custom move route to make them appear. This is the one I used for my mapping contest entry:
5 new animated battlers:
RTP slime (4 colour variations)
RTP spider
Also a couple of decorative behaviour sprites. I made these completely from scratch for my entry in Melody Mapping Contest, and now I've decided to share them:
Lurker Eyes and Floating Debris.


The debris works with stepping animation. Simply chuck it onto your water tiles, select one of the images in the middle column and tick stepping animation and direction fix.
For the lurking eyes, you have to use the custom move route to make them appear. This is the one I used for my mapping contest entry:
