- Joined
- Jul 7, 2017
- Messages
- 26
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- English
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- RMMV
Hello all, I'm here looking for your opinions!
My current project, Chasing Justice, has 10 party members, with a maximum of 5 party members per battle. This means you can have from 1 - 5 people participating in a battle all at once. I do this because there will many many moments where the entire 10 party crew will have to split into 2 - 5 groups to explore a dungeon, as well as many Combo Special Skills. The game will feature Yanfly's Standard Turn Based Battle System (in this current build), meaning all battlers will execute their actions immediately after their action is given.
One JRPG I really enjoyed was Fairy Fencer F: Advent Dark Force and it allowed the player 6 playable battle members. I thought it was a refreshing change from the typical 4 or 3 common in most (J)RPGs.
My question maintains to the poll and your opinions on such. How many max battle members do you prefer? Would you think 5 is too many for a battle system such as Moghunter's adaptation of the Tales of's Linear Motion Battle System (LMBS), let me know in the comments~!
My current project, Chasing Justice, has 10 party members, with a maximum of 5 party members per battle. This means you can have from 1 - 5 people participating in a battle all at once. I do this because there will many many moments where the entire 10 party crew will have to split into 2 - 5 groups to explore a dungeon, as well as many Combo Special Skills. The game will feature Yanfly's Standard Turn Based Battle System (in this current build), meaning all battlers will execute their actions immediately after their action is given.
One JRPG I really enjoyed was Fairy Fencer F: Advent Dark Force and it allowed the player 6 playable battle members. I thought it was a refreshing change from the typical 4 or 3 common in most (J)RPGs.
My question maintains to the poll and your opinions on such. How many max battle members do you prefer? Would you think 5 is too many for a battle system such as Moghunter's adaptation of the Tales of's Linear Motion Battle System (LMBS), let me know in the comments~!


