MBS - FPLE MV

Laurent

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Hello, thank you for your FPLE script!


But I have one question: In my game, how to remove the script once my labyrinth scene has been past.

Thank's
 
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Wren

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Very exciting opportunities here for some great projects using this as a core feature, looking forward to any updates and feature additions!
 

AwesomeCool

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Yay!  Another FPLE script/plug-in!


Please don't abandon it. Please don't abandon it. Please don't abandon it.
 

LUNARMAX

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Maybe you can to find some ideas in vxa FPLE script, where events used sprite parts as right or left or back graphics and had an opportunity to use only face graphics
 

LUNARMAX

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I've been really confused, when understood that you used mesh, it's probably to use Blender tool to make obstacles?
 
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Laurent

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Do you have a way to activate and deactivate your script with a module command?
 

Seacliff

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Less than six months in and MV already has an FPLE plugin.


It took Ace how long? Two years?


Though I don't have any plans for this script yet, I still have to say good job on this.
 

MikePjr

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I gotta say though, the one for Ace had more features and you could do more with it.


There seems to be no way to better draw textures on the wall.


And you could make only SOME maps in first person and choose to have others be overhead.. you can't with this one.


You could also do stuff with events you can't do in this one.


I'm still holding out hope that the folks who made the one for Ace make one for MV as i like how they go about things a bit more.
 
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Can you make a Demo that doesn't strip out all the stock content?
 
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Laurent

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HELP PLEAAASE

How to activate/deactivate the script??????


;_;
 

EnMod

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HELP PLEAAASE

How to activate/deactivate the script??????


;_;
That's not a feature yet from what I can tell.  My hope is that OP hasn't abandoned this; I wouldn't say so based only on a month's absence on GitHub but hey.
 

Laurent

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Up !
Maybe someone can add a command to active/deactivate his plugin?
 

MikePjr

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Laurent... patience is a virtue my friend.


We get it.


I'm sure by now the creator is well aware of your wants.


Now just sit back and wait awhile...


Another option is to wait for these guys http://www.rgss-factory.net/


They made the original FPLE system for Ace, and i'm sure eventually they will release one for MV.


Just sit back and relax man, don't be in such a rush.
 

Kaizer01

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I can understand why Laurent wants an update in such a hurry.


We've been waiting for anything new since Feb.


Kinda feels like MBS has vanished from here.
 

MikePjr

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This sounds crappy of me.. but..


Give up and move on?


Eventually someone will make what you're all looking for...
 

DreamX

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I was actually thinking of writing an extension to allow for toggling the first person aspect on and off, but unfortunately the author doesn't seem to have put any terms of use as far as I'm aware.
 
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Laurent

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I'm working on a big project with a team... since a year, and around 1000 hours of work.
I really need this fple plugin, to publish the game soon. :/ For the first version of our game on VX, we found it. But now, with the HD portage on MV it's harder to find. :/


I'm ready to give a donation if someone can fix this plugin.
 

Mega Man Volnutt

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Errrmmm... I don't understand. Is your game still gonna be an RPG with the FPLE plugin or?
 
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Laurent

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Hello.
It's a normal RPG, but for one map, the game need the FPLE plugin.
 
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