- Jun 11, 2012
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I think what he’s describing is he wants the player and enemy units to move at the same rate.
For every step the player takes, the enemy takes one step as well. Sort of like mystery dungeon or Etrian Odyssey.
Well yeah, that could also be done independently of this plugin.
Event and player movement is still 2d grid based and works as you would expect with normal rpg maker mv functions.