MBS Zoom Script Coordinate Fix

styx92

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Hey guys.
I have one problem. If i use some things that will displayed on events like galvs message styles or an notification window, that appears over the players head, than it all get shifted.

Here a screenshot as example:


Is there a way to fix it?
SRDs Camera Core do not have this problem and Galvs Screen Zoom, too.
But this both have other problems :D

Greez
 

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styx92

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Arisete™

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I'd actually like this fixed too please.
If Galv added a function to control the X Offset just like the Y Offset, I could deal with that.
I would just call a 2x Zoom before Dialogues for a dynamic conversation, then once dialogues are finished, zoom back out to about 1.5.

But sadly there isn't a way to set an X Offset from the event/players/followers, only Y Offset. :l
I've been messing around with it trying to manually add an X offset but I'm not as familiar with JS as I was with RGSS2/3.
 

styx92

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Its good to hear that somebody else have this problem :D
But that dont solve the problem :((
 

styx92

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Bump again!
 

styx92

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Bump because i need it! :D
 

styx92

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