- Joined
- Oct 28, 2015
- Messages
- 214
- Reaction score
- 221
- First Language
- German
Hi guys, its me again.
I got another plugin for you guys to use in your games. I know, i released the last plugin yesterday, im kinda getting into this ;-)
What does this Plugin do?
It gives you bigger gauges, different colors at the gauges - this also also takes effect at the menu.
Also the gauges come along with picture border's and gloss, this give you artists even more possibility to customize the look and feel of the game ;-)
Additionally i optimized the System again for 3 party members and added there Faces, giving a nice look at my opinion.
This comes with every of my plugins - since i do them primary for my own game. Anyway, if you want to use it with 4 or more heroes you can use the plugin parameter heroes_per_row.
It also changes the Box for Attacking enemys, making it slim and positioned at the side of enemys, actually this will work only in sideview battles
How to use?
Simply include it, activate it in the plugin menu and lets go! If you don't want to use the gauges simply set plugin parameter to "false" ;-)
If you want to use the system with more then 3 Heroes you set the "heroes_per_row" plugin parameter to 4 or higher.
You can now choose which window style is used in battles - so you can set window_style on '0' for casual window style, '1' for black background and other values to have none window background.
You will need the Picture packet in your Projects "img/projects/" Folder
Known bugs
---
Free to use
You can use this script in any commercial or non-commercial game, have fun - just give credit and contact me if you release the game (free copies are apreciated
)
Works with / Tested with
Yanfly Engine
Animated Enemies
Changelog
Version 1.2.0
- Fixed positioning with resolution changing plugins
- Fixed a bug which changed command icons even on menu's
- Added the possibility to change the window appearance during battle
- You can now use the system with 3, 4 or even more or less Heroes (Results maybe mess up at low resolutions and/or much heroes, play around with it)
Version 1.1.0
- Fixed the box size of active actors
- Added Icons at ActorCommand ;-)
- Got pretty images for gauge border and gloss, makes it more shiny
Version 1.0.1
- Fixed a Bug which stopped weapons and animations beeing shown
- Included the possibility to don't use the gauges addon
Graphics.zip
NewBattlesystem1-2-0.js .zip
I got another plugin for you guys to use in your games. I know, i released the last plugin yesterday, im kinda getting into this ;-)
What does this Plugin do?
It gives you bigger gauges, different colors at the gauges - this also also takes effect at the menu.
Also the gauges come along with picture border's and gloss, this give you artists even more possibility to customize the look and feel of the game ;-)
Additionally i optimized the System again for 3 party members and added there Faces, giving a nice look at my opinion.
This comes with every of my plugins - since i do them primary for my own game. Anyway, if you want to use it with 4 or more heroes you can use the plugin parameter heroes_per_row.
It also changes the Box for Attacking enemys, making it slim and positioned at the side of enemys, actually this will work only in sideview battles
How to use?
Simply include it, activate it in the plugin menu and lets go! If you don't want to use the gauges simply set plugin parameter to "false" ;-)
If you want to use the system with more then 3 Heroes you set the "heroes_per_row" plugin parameter to 4 or higher.
You can now choose which window style is used in battles - so you can set window_style on '0' for casual window style, '1' for black background and other values to have none window background.
You will need the Picture packet in your Projects "img/projects/" Folder
Known bugs
---
Free to use
You can use this script in any commercial or non-commercial game, have fun - just give credit and contact me if you release the game (free copies are apreciated
Works with / Tested with
Yanfly Engine
Animated Enemies
Changelog
Version 1.2.0
- Fixed positioning with resolution changing plugins
- Fixed a bug which changed command icons even on menu's
- Added the possibility to change the window appearance during battle
- You can now use the system with 3, 4 or even more or less Heroes (Results maybe mess up at low resolutions and/or much heroes, play around with it)
Version 1.1.0
- Fixed the box size of active actors
- Added Icons at ActorCommand ;-)
- Got pretty images for gauge border and gloss, makes it more shiny
Version 1.0.1
- Fixed a Bug which stopped weapons and animations beeing shown
- Included the possibility to don't use the gauges addon
Graphics.zip
NewBattlesystem1-2-0.js .zip
Attachments
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