MDF reducing MP cost if it's higher than skill cost

Oddball

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Wondering if this is possible. Trying to make all charecter/enemy stats other than HP, MP, ATK and DEF have secondary uses

So i was wondering if there was a script out there that allows the MP cost of specific skills to be reduced by N if MDF is higher than the base cost. This is supposed to represent wisdom allowing someone to conserve their resources, while still getting the full effect of the skill
 

ATT_Turan

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Sorry, I didn't notice this was in the VX forums - but it looks like my answer is still true! Yanfly has a Skill Cost Manager plugin for VX Ace.
 
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Oddball

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This is in the vxace forum. Vx is Rgss2
 

ATT_Turan

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My post said VX Ace. It comes right up with a Google.

 

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