- Joined
- Dec 15, 2016
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Hey guys, as my first project for 2017 im making a little demo of a game inspired by xenogears gameplay wise, and anime franchises like gundam or muv luv for the artistic part.
I have mostly everything figured out already, except a few things that would be really cool to add.
For example, most of the game would take place in a sort of overworld while you are traveling on the mechs like xenogears, but it would be damn great to add the ability to fly with the mechs for a limited time, so the player can get over difficult terrain or the sea, but there should also be some kind of negative about doing this. In muv luv you had enemies with near perfect anti aircraft capabilities, so something like triggering more difficult encounters or losing hp/shields apart from fuel?
I have mostly everything figured out already, except a few things that would be really cool to add.
For example, most of the game would take place in a sort of overworld while you are traveling on the mechs like xenogears, but it would be damn great to add the ability to fly with the mechs for a limited time, so the player can get over difficult terrain or the sea, but there should also be some kind of negative about doing this. In muv luv you had enemies with near perfect anti aircraft capabilities, so something like triggering more difficult encounters or losing hp/shields apart from fuel?
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