- Joined
- Jun 25, 2021
- Messages
- 307
- Reaction score
- 256
- First Language
- English
- Primarily Uses
- RMMZ
I don't like it when enemies' levels automatically scale with the player's. I mean, I'm fine with enemies getting stronger as you progress through the game, but I don't want the enemies right outside the starting town to continually get stronger as your character levels up.
I like to feel like my character's strength is actually progressing as I gain levels. If I have to attack a certain type of enemy 5 times before it dies, and then I go and gain 10 levels and then come back and fight that same type of enemy... I don't like to see it still take 5 attacks for that enemy to die. It makes leveling feel pointless.
I like to feel like my character's strength is actually progressing as I gain levels. If I have to attack a certain type of enemy 5 times before it dies, and then I go and gain 10 levels and then come back and fight that same type of enemy... I don't like to see it still take 5 attacks for that enemy to die. It makes leveling feel pointless.