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Small question: with MV's mapping system and the big tiles it's impossible to put all buildings for example in one image and use it as a tileset right? I mean, two buildings are already longer than the image height that MV allows for one sheet of a tileset?
I sure do miss XP's mapping system...
Are we obliged to parallax or use Tiled then or am i missing something that we can use inside MV itself?
Edit: Holy ****, i only ever mapped with XP before but I simply can't use MV's mapping system. I Mean... I try to put some of the premade houses into a tileset sheet but even just two houses is too much for MV to handle or the diagonal church is even too big on it's own. It cuts it off etc.
Jesse, you said you made some of the maps with the premade houses in the default editor if i remember correctly? Can you give some pointers on how i'm supposed to get those inside an MV tilesheet? Or is parallaxing really the only way we can realistically use the premade buildings?
I sure do miss XP's mapping system...
Are we obliged to parallax or use Tiled then or am i missing something that we can use inside MV itself?
Edit: Holy ****, i only ever mapped with XP before but I simply can't use MV's mapping system. I Mean... I try to put some of the premade houses into a tileset sheet but even just two houses is too much for MV to handle or the diagonal church is even too big on it's own. It cuts it off etc.
Jesse, you said you made some of the maps with the premade houses in the default editor if i remember correctly? Can you give some pointers on how i'm supposed to get those inside an MV tilesheet? Or is parallaxing really the only way we can realistically use the premade buildings?
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