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Not a memory leak per se, there seems to be a problem with garbage collection in windows 10 and rpgmaker mv.
This is the project I used to test this. (It's a completely new game project with nothing added or changed except removing some images to reduce size of project after deployment)
https://www.dropbox.com/s/rbcb5ks6vf5bm62/Project2.zip?dl=0 Uploaded for the skeptics
Results:
http://imgur.com/a/auh0F
Can other people test this as well? This also occurred during play test while in editing. This might be a problem specific to drivers, OS, or just oversight of the engine itself.
(Specs for my laptop:
Overall
http://imgur.com/a/3V5y9
Gfx Card Driver: Intel HD Graphics, driver:8.15.10.2900
Don't know what else I might be missing)
This is the project I used to test this. (It's a completely new game project with nothing added or changed except removing some images to reduce size of project after deployment)
https://www.dropbox.com/s/rbcb5ks6vf5bm62/Project2.zip?dl=0 Uploaded for the skeptics
Results:
http://imgur.com/a/auh0F
Can other people test this as well? This also occurred during play test while in editing. This might be a problem specific to drivers, OS, or just oversight of the engine itself.
(Specs for my laptop:
Overall
http://imgur.com/a/3V5y9
Gfx Card Driver: Intel HD Graphics, driver:8.15.10.2900
Don't know what else I might be missing)
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