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Hello there!


I'm an RPG Maker beginner and I spent over 80 hours trying to create the foundation of the game I always wanted to play myself, but was never able to have such a chance.


It's gameplay and various ambitious attempts I tried to introduce keep making me unsure - is this something people would like to play? I don't want to invest another 40 hours into making a demo or 400 hours into making a game, which would later on be completely ignored, remembered as mediocre or sold in 10 copies or sth like that.


A couple of ideas I wanted to represent in my game are:


* Focus the game on a story,


* Avoid pointless walking - game may be short, if it does not HAVE TO be longer,


* Avoid pointless battles (every fight has to have an impact on the plot, no grind),


* Make NPC-s important and conversations with them - complicated and requiring sacrifices,


* Provide a lot of choices.










I don't know if I have talent to do all this and I wanted to ask you to watch the video showing both the gameplay and my commentary. I will be more than happy to discuss it's content and I think it will serve you way better than a bunch of screenshots or pointless promises.


It is not a generic RPG Maker game... Or is it? Maybe you will judge better than me.


I really, really need your voices if I am ever going to proceed my attempts.


Thank you so much for reading my topic.

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