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Nilom

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Hello!

I merged the A tilesets Outside_A2 and Inside_A2 together. I didn't change the size or anything. I just swapped some of the autotiles with the autotiles of the other set.

But now I have a problem with the counter tilesets.
When I change them to counter in the tileset database (diamond), then it will show up as a simble, flat surface without legs or shadows.
If I remove the counter trait, then it will show up correctly but it will delete all floors below the counter.


I think it is best shown in a picture:
aa7hap.jpg


The tiles with a blue circle around them are set to counter. The ones with a red circle not. Notice that the non counter tiles erase the floor below them.

That's how it looks in the database:

35hmtn4.jpg



The counter parts are inside the A2 (Ground) slot, along with the other ground tiles.
That is exactly the case in the Shop tileset configuration, where is no issues with the counters:

2v16a68.jpg



That's how I merged them in Photoshop:

2a7ixib.jpg



What did I do wrong? :kaodes:
 

Weremole

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The layering effect only applies to the last four autotiles in a strip. The resource standards page in the help file goes over it in more detail.
 

Nilom

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Oh thank you! I got it to work now.
 
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