METAL GEAR SOLID XP: INFANTRY OPS

saikyo765

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Based on an alternate universe of the Metal Gear Solid series created by Hideo Kojima. Features gameplay similar to Metal Gear Solid 2

Developers: Johnathan Preciado
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Writers: Johnathan Preciado
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Artist: Shock Troopers
Johnathan Preciado

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Soundtrack: Rich Douglas
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Platform: PC, RPG MAKER XP
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Release Date: TBA
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Genres: Stealth / Action / Rpg
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Mode: Single-Player and Simulated Multiplayer
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PLOT

AT 1300 hours, Wednesday, an unidentified group broke into the Benchez Defence Lab. Stole data from servers and a top secret experimental weapon.
Our scanner picked them up again on unmarked helicopters heading to the island of Bourdough.
A small island near the equator with war tension. Currently under siege by a hired militia.

At 1400 hours the white house received a call. The group calls themselves..RAIS.

short for "Return As It Should" A group of hired guns planning to destroy the world from the inside out. They wish to return the world to a simple state relying on the

destruction through nuclear war if necessary. They strive to make it the death of the dollar. Killing millions of innocent lives to start over our very way of live.

They gave us one option A single demand. To shut down the treasuries or they will attack with a nuclear weapon

This is a Singe Occupancy stealth mission.
You have 2 mission objectives
One: rendezvous with the Delta Force Agent disguised as the island militia, Tracy Jones.
He has the Intel needed of the ones behind this.

Two: Find out if they have the ability to launch a nuke and stop them at all cost if they do.
CAST

Adriana Grace
Alias: Ace
A.K.A.: The Underdog of Vinceton
Mission Codename: Snake

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Raised as a child guerrilla fighter. Defeated a Govt false flag attack on her hometown and saved the lives of many after forming an alliance with a group of misfits.
The incident was her first real combat. Took charge and kept her allies one step ahead of the attacks. The results where covered up by media. Looked upon as a legend of the

area. Earning the alias "Underdog of Vinceton" Immediately disappeared with her team and went under radar. Used their skills as bounty hunters before the group dispersed separate ways.

more to come
THEME
Modern Day War and new life are the theme behind this game. A view on the most influential powerful minds.
GAME PLAY FEATURES

Despite being a 2d game, MGS:IO is similar to Metal Gear Solid 2.

Story
-Deep story driven Campaign Mode.

Particle Animation System
-Smooth Particle Animations.

Customize Character Outfit
-Multiple outfits
-Multiple Mask

Advanced Shooting System.
- Customizable weapons.
-Breakable Suppressors.
-Create a custom class of Primary, Secondary, and 2 Support Weapons
-Random Critical Hit Chance (headshot/autokill) Based on weapon stats and Actions being Performed
-If 1 tile away from enemy. 100% headshot
-Tranquilizer weapons that can put opponent to sleep.
-Screen pans in direction you are facing when aiming weapon.
-Enemies that can be held up by gunpoint
-Splash Damage on throw able weapons (grenades).
-Adjustable distance for throwing weapons
-Grenades can bounce off wall

Combat Cover System
-Take cover on the edge of walls
-50% less chance of being shot
-Can pop out for shots on reduced chance of being shot.

Close Quarters Combat.
-Useful in close quarters.
- Knock enemies down for a follow up attack
-Can slam enemy to the floor; stuns after 2 slams.
-Can knock enemies over with the evasive roll move.
-CQC and STUN with STUN KNIFE
-Roll attack then headshot while on floor

Stealth System
-multiple paths to objective
-running makes noise
-each enemy has a hearing splash area.
-Enemies use walkie talkie to enter alert mode.
-Can lean against the wall and pan the screen to see further
-Can knock on wall to attract enemy
-lasers, cameras, motion detectors
-Can hide in tall grass to lower enemy vision
-Can duck behind low cover
-Can hang over rails
-Hide in lockers
-Strike Teams (reinforcements) with body armor and riot shields
-Riot shields shatter after repeated fire
-Bodies that need to be hidden
-Lights that can be turned off to affect enemy vision.

Metal Gear Offline
-Competitive Enemy Ai
-Enemies can headshot the player , do more damage, and have better accuracy..
-Team Deathmatch battles and 1 vs 1 Player vs Enemy AI Bot matches.
-Stages/Maps can choose time of day.
-RPG Level Up your skills in combat.
SCREENSHOTS AND VIDEOS

Metal Gear Solid: Infantry Ops - Title Screen: http://youtu.be/8CutFOAZ11E















 
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Hudell

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This looks very well done.

I want to try a demo :)
 

Faye Valentine

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Looking really good. I haven't played much MGS, but I did play MGS 3 Snake Eater for PS2, and I must say **** was awesome lol. I'll wait for a demo.
 

Tokumei No

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As you can easily understand from my profile picture, I love Metal Gear Solid Saga, so... good luck for this interesting project.
 

saikyo765

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Thank you. The demo will be release very Soon. I have started the game months before showcasing it. Expect to see regular updates and medias.

Working on the inro and getting photoshop to add better lighting for the maps.
 

wynautastronaut

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Very cool project you are working on. Grats to your and your team for making it this far. The game looks great and I'm a big MGS fan so looking forward to it. Are you thinking of adding voices in the future? 
 

saikyo765

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Thank you. The cutscenes and codec conversations will be voice acted. I will not search for a voice actor until all the diolouge is complete for each character. Then the search for talent begins.
 

aliasjay

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When you need voices to be acted upon, just shoot me a pm.  I've got you covered.
 

saikyo765

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Id like that alot.is thst the best way to get in touch with you? In 2 weeks VA search will begin. unless youd like to play one of the soldiers voice until the voice acting search starts then give you a main character of which tour voice fits!
 

Neonspider

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Looks awesome, can't wait for a release! ^_^

Also, will the project be encrypted? I'm wondering how you've done that item select system from early MGSes :D   )
 

aliasjay

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It is one of the best.  I check my email about 5 times a day.  If you want my email address I could pm it to you.  As for the voice roles, I can send you samples from my previous work and you can judge if you'd like.
 

OM3GA-Z3RO

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As a MGS fan that has played all the MG games I have very high expectations to this, I would love to try out as a voice for this game but I lack the necessary equipment.

Best of luck to you sir
 

saikyo765

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The story and diolouge is getting further into development.

I have created a lighting system test that i would like everyones feedback on.



It is one of the best.  I check my email about 5 times a day.  If you want my email address I could pm it to you.  As for the voice roles, I can send you samples from my previous work and you can judge if you'd like.
Right on. Samples would be great so i can have an easier time seeing what character would be most fitting. Email me at johnnypre504@gmail.com

Looks awesome, can't wait for a release! ^_^

Also, will the project be encrypted? I'm wondering how you've done that item select system from early MGSes :D   )
Thank you. The project will be encrypted due to bad experiences of my previously released game. Coding and graphics where stolen on multiple occasions without credit. Id like that not to happen again. If its the menu system youre interested in i can make you an example game sometime for you to learn how it works.

As a MGS fan that has played all the MG games I have very high expectations to this, I would love to try out as a voice for this game but I lack the necessary equipment.

Best of luck to you sir
I aim to please the fans of the series and new comers. Growing up ive played the games religiously. And have many years of game creation under my belt. While thia game is not directly involved with the characters of the other games i hope to give the cinematic experience and fun gameplay.
 

saikyo765

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Screenshot Updates from the Beta Version.

The shipping yard



BETA forest graphics and WORK IN PROGRESS lighting.

h


Gate to shipping yard.



Infront of the Armory.



armory

Beta codec graphics. faces are placeholders.



codec
 

saikyo765

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Screenshots from the campaign mode.

+You can now lay prone and crawl under certain objects.

+Enemies have a harder time spotting you in tall grass when crawling or stealth walking.









 

shayoko

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is this project still alive? look fantastic!
 

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