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Alright guys and gals, I would like to present my game project: Metamorphosis.

Note: If this reminds you of Silent Hill, I'm not surprised. The first idea of Metamorphosis was it to be a Silent Hill fangame, but I decided to try and branch it out more. I still want to use the idea of psychologically based monsters, however, so that will stay in the final product.

This is a Survival Horror

Synopsis



The story focuses on the journey of a woman through a demented and twisted version of her hometown. The player takes control of Sarah Goodman, a 26 year old renowned nature photographer who has been asked by her estranged grandmother to spotlight the local forest in her next project. Confused by her grandmother's first attempt of communication in a decade, Sarah decides to take her up on the offer. The first night camping in the forest, however, is disastrous. What starts a simple supply run to town turns into a fight for her life as she seeks to unravel the mystery of the town and the trauma of her past.

Features



  • Limited active battle system combat, focused more on hiding from enemies than confronting them.
  • Multiple endings, depending on the player's choices throughout the game
  • An amount of puzzles, hopefully not enough to make the player very frustrated
  • A journal with entries from Sarah herself and objectives for the player to follow
  • A story that takes the player through the psychological problems of Sarah
  • Explores issues that aren't dealt with in mainstream games often
  • Strategic saving, meaning one cannot save from the main menu but only from specific points
Characters





Sarah Goodman, the main character. I can't spoil much about her, but the parts that can be told are that she is a hard worker, a practical person who tries to be upfront with her problems.



Samuel. a mysterious boy that keeps appearing wherever Sarah goes in the town...



Screenshots





A school area



More school area! But also cutscene?



Sarah's campsite

Monsters



Concept sketches from my art thread



This game is very early in development as I have been working on it for less than a month now, but it's coming along very nicely. The demo for this won't be up for a pretty long time, so apologies for that. If you have any questions, feel free to ask! 

If you're going to give me some feedback, I'd love for people to tell me what scares them most in videogames. For example, certain mechanics that make you jump or certain kinds of sequences that scare you. It'd really help in me designing the game!!

Thank you very much for reading! 

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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