Hi there! I'm making a skill that drains HP and MP at the same time, which is requiring me to use a somewhat complex equation. For now the formula is marked as HP Drain in the dropdown box, and has this formula:
It does drain both correctly, the one problem I'm having is that the variance on the skill only applies to the HP drain part of the formula. Is there a way to put in a variance for the MP Drain as part of the formula?
For example, without variance, a given use of the Skill does exactly 24 MP Drain. I want it to instead have a 20% variance and do between 20 and 27 MP Drain. I tried using math formulas to do it, but since the formula only seems to handle integers, I tried multiplying the percent variance by 100 and then divide the whole thing by 100 afterward. It ended up looking like this:
For the example given above, instead of landing between 20 and 27 like I want, it does 184 without any variance. So either my math is way off, or I'm not using the formulas correctly. Could anyone help me with this?
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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