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- Dec 29, 2014
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Does anyone do animations beyond mostly moving an actor from point A to B? What do you use and how do you implement the product into RPGmaker? I recently did an 8 frame animation of a slave being rocked back and forth below decks on a ship. I tried implementing him as an animation in the engine and while it was close, I had to make about 21 frames to make the movement look right and I still couldn't get each frame to be exactly even. He looked like he was in a ship that was also on a bumpy road 
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