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- Jul 25, 2018
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- RMMV
I was trying to find a microphone detection plugin where, whenever a player makes a sound, it could alert enemies nearby to the player.
Gives a sense of realism.
There was a thread that had something similar but the post was old, and the answer that was provided was speculation. where I need strong proof it can work. I looked at the script suggested and it seemed that it's more directed to internet browsers than actual programs.
If there isn't a script, that's fine. let me know if you need me to be specific.
Edit: The post that I was referencing that is nearly 5 years old.
forums.rpgmakerweb.com
Edit 2:
For those who went to the post linked.
Yes, I did make a reply mentioning that I used VXA.
I use both VXA and MV (the latter more recently) but I moved my game from VXA to MV because I felt like I can do more of what I want on MV than VXA. Not saying that MV is better than VXA.
Gives a sense of realism.
There was a thread that had something similar but the post was old, and the answer that was provided was speculation. where I need strong proof it can work. I looked at the script suggested and it seemed that it's more directed to internet browsers than actual programs.
If there isn't a script, that's fine. let me know if you need me to be specific.
Edit: The post that I was referencing that is nearly 5 years old.
Mic detection?
Okay, so, this may or may not be possible. I am currently in the mood to make an experimental MV horror game and one of the ideas I have for it is the player's microphone, if they choose to, can detect their voice and project it from the in-game character. The louder it is, the larger the...

Edit 2:
For those who went to the post linked.
Yes, I did make a reply mentioning that I used VXA.
I use both VXA and MV (the latter more recently) but I moved my game from VXA to MV because I felt like I can do more of what I want on MV than VXA. Not saying that MV is better than VXA.
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