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- Oct 21, 2015
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So I tested out deploying/exporting a test game I have with all the built in and pre-order resources and the size ended up being over 1 GB. I checked what's taking up most of the space and the two biggest ones were the audio, with over 600MB and the images, with over 300MB. Also, I noticed that the audio files have duplicates in two different file types, OGG and M4A.
Questions:
Do I have to keep both types of audio files of the same name to make my game work correctly on all platforms?
Will there be an option/program to help minimize the total file size in any way?
What would be a good average file size for an average RPG Maker game?
As for now, I plan to manually delete all the files that my game isn't using.
Questions:
Do I have to keep both types of audio files of the same name to make my game work correctly on all platforms?
Will there be an option/program to help minimize the total file size in any way?
What would be a good average file size for an average RPG Maker game?
As for now, I plan to manually delete all the files that my game isn't using.