Minor Help with MOG - Menu Cursor (V1.9)

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Hey, I recently began using Mog's Menu Cursor, for VX Ace ( https://atelierrgss.wordpress.com/rgss3-animated-cursor/ ), and I am greatly satisfied with the result. Because I also use NerdiGaming's Title Menu script ( https://www.rpgmakercentral.com/topic/8188-nerdigaming-title-menu-version-12/ ), the cursor at the title menu specifically really doesn't look good (I have spaced the options enough, but the cursor remains on what the original menu is underneath that, from what I can understand, meaning the cursor and the Title options point to completely different things.

Can someone slightly modify Mog's script so that it does not appear (the cursor I mean) on the Title Menu specifically? (everything else is fine).

Thanks for the help. The scripts are used for my free-to-play "Broken Reality RPG". (https://lord-rutsah.itch.io/broken-reality)
 

Roninator2

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MOG Menu Script Line 354
Change to
cursor_sprite_enable unless SceneManager.scene_is?(Scene_Title)
 
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MOG Menu Script Line 354
Change to
cursor_sprite_enable unless SceneManager.scene_is?(Scene_Title)
Thanks for always helping with these. It worked.
Admin you can close the thread now.
 

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