Maldra

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Yeah, I'm definitely using quite a bit of plugins, but it looks like its the same thing when I use it in a brand new project. Here is the JS settings:
1632777797093.png

My goal was to keep the normal TP gains from attacks and taking damage that I have instead of using the formula in your plugin. Basically, all I'm trying to do is create an Absorb TP ability that displays the amount of TP drained. The way I was currently doing this without your plugin is typing this in the formula:

a.gainTp(35); b.gainTp(-35); 0

But there's a couple of problems with it.. it doesn't show the amount of TP absorbed and it shows a 0 for damage taken. The ability is only meant to absorb TP, not deal damage.

I also have another ability that absorbs HP, MP, and TP all in one ability, and it currently only displays HP and MP absorbed. Ideally, I'd like all 3 to be shown.
 

Solar_Flare

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Okay… your follow-up post has confused me about what the actual issue is. Is the problem that a TP drain skill does not, in fact, drain any TP? Or is the problem simply a visual problem, in that you don't see TP "damage numbers"?

(If it's hard to tell because you have no TP gauge for enemies, you can try giving the skill to an enemy and see if it reduces your party members' TP when it attacks.)
 

Maldra

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Okay… your follow-up post has confused me about what the actual issue is. Is the problem that a TP drain skill does not, in fact, drain any TP? Or is the problem simply a visual problem, in that you don't see TP "damage numbers"?

(If it's hard to tell because you have no TP gauge for enemies, you can try giving the skill to an enemy and see if it reduces your party members' TP when it attacks.)
I can see the character's current TP.

Before trying to use your plugin I was able to setup an attack that allows me to drain TP, but it did not display the TP drained and it required a 0 in the damage formula if I did not want the enemy to take damage. That is why I wanted to try your plugin. To show the TP absorbed and not a 0 for damage.

The attack I showed a picture of a couple of posts ago drains HP, not TP, with your plugin and notation. Even with a brand new game with those plugin settings it did not work.
 

Solar_Flare

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Okay, got it. I'll find some time to test it out myself and figure out what's wrong. It might take a few days for me to get to it though.
 

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I've finished (most of) the sprites for two of my main characters, Ashlyn and Lizzabelle. And I've already drawn actual artwork of Lizzabelle and Suki months ago. I can't wait to show some of my stuff. I'm hesitant because their outfits aren't my own original design, which must be changed before I get too serious with this.
Heh, um. I've spent $1500~ so far for my game. Most of that went into purchasing some software I need, as well as some commissions. But still, I didn't realize I had spent so much since the beginning of October.

Do not trust me with money, lol.
Working on my first ideas for a tileset... I really don't know if anyone would like or even want my style.

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Plus-size sprite continues! Front and back views done, or at least mostly there depending on if there's any more work you all think she needs. Once I get her done I can get working on her masculine counterpart:
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My game is basically turning into a 2 on 2 fighting game disguised as an rpg lol. here's eveyone doing their own intro in battle.

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