- Joined
- Apr 13, 2019
- Messages
- 116
- Reaction score
- 149
- First Language
- English
- Primarily Uses
- RMVX
Hi guys,
I was testing this doodad editor here: https://forums.rpgmakerweb.com/inde...mpatible-with-rpg-maker-xp-vx-and-ace.101006/
While it's working great, there is a weird problem (i tested it on new project with no add-on script but this doodad).
After switch scene (for example, Menu > Map), the doodads on map seems to be created in a wrong place before jump back to it correct position in a blink. And it seems to happen only if the map has some of animated doodads with
their Blend mode = Add .
This won't happen if doodads get created before created another elements of Spriteset_Map.
Please help~
I was testing this doodad editor here: https://forums.rpgmakerweb.com/inde...mpatible-with-rpg-maker-xp-vx-and-ace.101006/
While it's working great, there is a weird problem (i tested it on new project with no add-on script but this doodad).
After switch scene (for example, Menu > Map), the doodads on map seems to be created in a wrong place before jump back to it correct position in a blink. And it seems to happen only if the map has some of animated doodads with
their Blend mode = Add .
This won't happen if doodads get created before created another elements of Spriteset_Map.
Please help~

