- Joined
- May 18, 2012
- Messages
- 114
- Reaction score
- 6
- First Language
- English
- Primarily Uses
Hi,
I'm creating a roguelike in VX Ace. It's going quite well, and I'm really optimistic (and excited!) about releasing a demo version here soon for your consumption.
Meanwhile, I'm trying to stick to RTP-only resources. This includes the 30 troops, which make up the 30 types of enemies you can fight in the game.
Problem is, some of the monsters don't have corresponding RTP character sprites. Can someone point me to somewhere, or provide, the missing sprites? According to my list, this includes:
- Wisp
- Snake
- Puppet
- Zombie
- Cockatrice
- Mimic
- Werewolf
Also, for the following two monsters, I used approximations; I would prefer (but not require) character sprites:
- Gargoyle (I used the green dragon)
- Vampire (I used the green succubus
Also, for the big monsters, since only one direction is available, they don't move. Which is okay, I gues (they're five out of 30 sprites).
Thanks!
I'm creating a roguelike in VX Ace. It's going quite well, and I'm really optimistic (and excited!) about releasing a demo version here soon for your consumption.
Meanwhile, I'm trying to stick to RTP-only resources. This includes the 30 troops, which make up the 30 types of enemies you can fight in the game.
Problem is, some of the monsters don't have corresponding RTP character sprites. Can someone point me to somewhere, or provide, the missing sprites? According to my list, this includes:
- Wisp
- Snake
- Puppet
- Zombie
- Cockatrice
- Mimic
- Werewolf
Also, for the following two monsters, I used approximations; I would prefer (but not require) character sprites:
- Gargoyle (I used the green dragon)
- Vampire (I used the green succubus
Also, for the big monsters, since only one direction is available, they don't move. Which is okay, I gues (they're five out of 30 sprites).
Thanks!

