Mixing two certain scripts in my project, is it possible?

Metthink

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The first script is CP's Battle Engine.

The second Script is YEA- Damage Popup

Is there anything I have to change, or add, or erase to this scripts work together?

CPs B. Engine is like this

Yea - damage popup is like this


That's the error that appears
uyvg.png
 

Metthink

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However, I'm using the CP's Damage popup. Is there how to I set this one to looks like Yanfly damage popup? without delays?
 

Roninator2

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I do not notice any delay's.

Yanfly damage popup works, just put it above cp battle engine.
 

Metthink

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It worked. Thanks :D

But the only bug is the received damage on our characters, it appears in the top of the screen instead to appear right in the faces.
 

Roninator2

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are you using sideview battles or default
 

Metthink

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But when I'm attaking, the popup appears in the right place in the enemy
 

Metthink

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But dont worry. I just discovered another Damage popup script... by the same creator of the battle engine
 

Roninator2

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I don't see any damage popup in my tests over the actors. If it is supposed to be there then maybe it's way off screen.
Using either yanfly or CP damage popup scripts.
 

slimmmeiske2

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@Metthink, please avoid double posting, as it is against the forum rules. You can use the "Edit" function on your posts to add additional information you've forgotten or respond to multiple people. You can review our forum rules here. Thank you.

 

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Went to see Jujutsu Kaisen 0 yesterday, it was cool. The movie wasnt really a masterpiece, it had some pacing and characterization problems, but overall I enjoyed it, maybe because it was the first anime film I have ever been to in the cinema lol. The battle animation & music were top-notch. I havent seen much of the anime so people who watched the entire season would probably like it more.
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