Well I couldn't care less about going commercial, so the extra hassle of developping for mobile platforms is just not worth it for me. Doing this is my hobby, I don't intend to live off of it, I don't need the extra money quite that much. I'd rather sacrifice a few dollars here and there to do more of what I like the way I like at the pace I like and less stuff I don't like such as publicity, publishing deals, dealing with customers, etc. Besides I don't even own a mobile device to test it out, so it'd be really troublesome.
I think the reason most votes are for not mobile is mobile gaming is an utter crapshoot on whether or not you are successful. The market is so flooded that last I heard almost no games make a profit on either app store (with most averaging $1000 in sales in the end, or less. And yes, $1000, not 1000 sales. It's really that low).
If we are talking about mobile devices I'm not thinking about smartphones but tablets. On the last years I have used tablets clearly more often then my PC or notebook. I use the PC mainly for work (programming and game development belongs to it). But apart from that the tablet is my main device for spare time.
The last years I have bought several games for the tablet but almost none for the PC. So if I play a game this days, I will play it on the tablet.
That was the main reason for me to buy the Maker MV, because I can deploy my work not only for Windows but also for mobile devices and the web. But I must admit I have no intent to make money with that.
Long ago I was only playing on my computer with my gamepad/keyboard despite having a smartphone - fast forward 5-7yrs now, games have evolved in such a way that it makes things easier to play on mobile phones. Not talking about MMORPGs, but Rpgs(action/tactics/classic) and other genres(racing/sports/action...) which I play mostly on my tablet/phone when I have time. I find it less bothersome than to play on a desktop and on a PS4 - sure the experiences between both are totally different but the ease of playing on a phone/tablet has no equal. I'm planning to go on both pc/mobile but for the moment, I'll be concentrating on pc and port it to mobile once the pc sales are saturated.
The next JABS update will include ally AI and an aggro system.
What would YOU expect to happen if you had four+ party members in an ABS, all fighting either together or separately or a mix of the two, and the player hits "swap leader" button?
It currently pulls all followers to the player's location, removes all aggro towards enemies, and swaps them.