yopeople

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Heya guys. I written a post about a solo indie developer who shared his experience on marketing an indie game with a very low budget. I hope this blog helps many indie developers who are new to the indie game marketing. If you had success in marketing, hit me up and I'd like to have a chat with you.


What The Strategy is Now in Marketing an Indie Game in 2020
 
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Vanilla Cheesecake

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This was both interesting and educational! Thanks for sharing!
 

ImaginaryVillain

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Fascinating. This gave me a few extra ideas to add to my current marketing strategy. Thanks! :LZSexcite:
 
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Dang I'm interested in reading this, but the link gives an error. Was it moved or possibly reposted?
 
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@Pan Dimensional Being I've updated the link. The blog was moved.
The article is very helpful and yet another thing I've found on this forum that I didn't even know I needed.
There is one grammatical error I found that, if you have easy access to updating, you may want to correct. I only mention this because I hate when I've done this myself and maybe you're like me.
  1. Steam page isn’t attractive. Make sure the page is appealing and wants the players to wishlist the game. Don’t half a** is thinking, I know my game is good. They need to know, so show it.
Pretty sure I get the intention here though. (also censored just in case)
Otherwise there are some great insights and useful links so thank you!
 

yopeople

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No worries. Glad it could help you out.
 

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