- Joined
- Oct 15, 2012
- Messages
- 21
- Reaction score
- 8
- First Language
- English
- Primarily Uses
- RMMV
I am kind'a curious - is it possible to modify the setting or activation of a plugin within the game through an event?
For example, let's say I use Yanfly's Item Code plugin to limit the number of inventory items in my game - from what I can tell there isn't a way to extend it outside the plugin configuration window - is there a way for this to be bypassed though an event (or some other way)?
For example, let's say I use Yanfly's Item Code plugin to limit the number of inventory items in my game - from what I can tell there isn't a way to extend it outside the plugin configuration window - is there a way for this to be bypassed though an event (or some other way)?
