- Joined
- Sep 9, 2013
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- 178
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- RMMV
Good evening!
Is there a way to delete or spawn regions through script calls, outside of the map editor?
Or does anyone know a plugin which can do that?
A little explanation why I would need this:
I'm working on a boardgame where events get moved automatically depending on what the players dice. I use region IDs to determine how the players events must turn. So, to identify the games board and how the fields are connected with each other. In the example below the region ID 17 means that the players event must turn left and continue it's route.
That works just fine but now I'm thinking of a way to modify those routes/regions on the go. For example an event could happen mid-game where the bridge (top left) crashes and as you see on top left that would make region ID 17 and 34 change to region ID 19 (which would mean "turn right" instead).
Such an ability would make the boards a lot more dynamic and cooler.
So I hope some of you will have an idea! Thank you in advance.
Best regards.
Is there a way to delete or spawn regions through script calls, outside of the map editor?
Or does anyone know a plugin which can do that?
A little explanation why I would need this:
I'm working on a boardgame where events get moved automatically depending on what the players dice. I use region IDs to determine how the players events must turn. So, to identify the games board and how the fields are connected with each other. In the example below the region ID 17 means that the players event must turn left and continue it's route.
That works just fine but now I'm thinking of a way to modify those routes/regions on the go. For example an event could happen mid-game where the bridge (top left) crashes and as you see on top left that would make region ID 17 and 34 change to region ID 19 (which would mean "turn right" instead).
Such an ability would make the boards a lot more dynamic and cooler.
So I hope some of you will have an idea! Thank you in advance.
Best regards.
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