- Joined
- Mar 16, 2016
- Messages
- 26
- Reaction score
- 8
- First Language
- English
- Primarily Uses
I'm not quite sure where to start.
I'm designing an 'office simulator' of sorts. As such I have no need for the classic RPG Combat system which MakerMV comes with. Rather, I'm looking to modify certain values and ... simplify them.
For example. My 'hero' (protagonist) starts off with 450HP. Every time that character levels up they gain max. HP.
I'd like to disable the gaining of HP, and, if at all possible, I'd like to set the character's HP bar to around 3. Just 3 simple Hitpoints. Like in an old Mario game. I'd also like to do the same thing to the mana bar... I've looked around but haven't found anything concerning this subject.
If anyone could help I'd be very thankful.
I'm designing an 'office simulator' of sorts. As such I have no need for the classic RPG Combat system which MakerMV comes with. Rather, I'm looking to modify certain values and ... simplify them.
For example. My 'hero' (protagonist) starts off with 450HP. Every time that character levels up they gain max. HP.
I'd like to disable the gaining of HP, and, if at all possible, I'd like to set the character's HP bar to around 3. Just 3 simple Hitpoints. Like in an old Mario game. I'd also like to do the same thing to the mana bar... I've looked around but haven't found anything concerning this subject.
If anyone could help I'd be very thankful.