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- Aug 9, 2012
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Here is what I am trying to achieve with modifying experience:
A = Character Level
B = Enemy Level
C = Enemy Max HP
D = Damage Inflicted
x and y are just variables needed for the final calculation.
x = 2 ^ ((B - A)+3))
y = x * (D/C)
1 <= y <= x <= 48
Experience Earned For Killing Enemy = (x + y) >= 48
Experience Earned For Damaging Enemy = y >= 48
Experience Earned For Multiple Enemies = Sum of each >= 48
So basically 48 is the max experience that can be gained but it is all dependent on player and enemy levels. Can anyone help with this?
Edit:
Please note I am using GTBS for my battle system and experience is earned each turn whether you kill the enemy or not.
Gubid's Latest Version of GTBS
A = Character Level
B = Enemy Level
C = Enemy Max HP
D = Damage Inflicted
x and y are just variables needed for the final calculation.
x = 2 ^ ((B - A)+3))
y = x * (D/C)
1 <= y <= x <= 48
Experience Earned For Killing Enemy = (x + y) >= 48
Experience Earned For Damaging Enemy = y >= 48
Experience Earned For Multiple Enemies = Sum of each >= 48
So basically 48 is the max experience that can be gained but it is all dependent on player and enemy levels. Can anyone help with this?
Edit:
Please note I am using GTBS for my battle system and experience is earned each turn whether you kill the enemy or not.
Gubid's Latest Version of GTBS
Last edited by a moderator:
