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Hi


For Beginning, i'm sorry for my very bad english, i'm french.


But, I use the MOG ATB system with the tsbs theolized 1.4.


The problem is :


- i create a sequence with multiple hit (damage on impact) and if the enemy have 0 hp during this phase, 


he becomes invisible until the animation ends and after he launches the animation of collapse.


Here is the script in question :


https://atelierrgss.wordpress.com/rgss3-active-time-battle/

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