arashiya

Veteran
Veteran
Joined
Jun 19, 2019
Messages
116
Reaction score
5
First Language
english
Primarily Uses
RMMV
Hi all
I am new here and this is my first post

https://atelierrgss.wordpress.com/rmv-character-poses/

I want to add more frames to the walk cycle and tune the speed of idle pose
follow the instruction to add (F + Number_of_Frames) (S + Animation_speed) after file name but it pops up error
when I don't add anything after filename it works fine

can anyone help with this issue?
 

ShadowDragon

Realist
Veteran
Joined
Oct 8, 2018
Messages
4,417
Reaction score
1,682
First Language
Dutch
Primarily Uses
RMMV
did you do it correctly like this:
$FILENAME(F + Number_of_Frames) (for frames (sample: $Actor(F9).png))
FILENAME(S + Animation_speed) (for speed (sample: Actor(S2).png))

As well for its plugin command to activate/deactivate: enable_charposes/disable_charposes ?
 

arashiya

Veteran
Veteran
Joined
Jun 19, 2019
Messages
116
Reaction score
5
First Language
english
Primarily Uses
RMMV
thanks very much for yr reply!
I figured it out I can't use different setting of each motion
I use $hero01 & $hero01_idle(f5) before (because I just want the idle animation to have 5 frame)
it turns out I can't use like that I should make all aniamtions with 5 frames ( $hero01(f5) & $hero01(f5)_idle )
 

ShadowDragon

Realist
Veteran
Joined
Oct 8, 2018
Messages
4,417
Reaction score
1,682
First Language
Dutch
Primarily Uses
RMMV
you can go to 9 or over as long your charpose name is correct, another way you might want to use is MoreCharacterFrames by shaz
if its easier, but remember you need to change animation by than.
 

Latest Threads

Latest Posts

Latest Profile Posts

Sneak peak of my upcoming update! Who's holding her, you may ask? Find out tonight!
10.PNG
BCj
Finished another GUI! Turn indicator wasn't made by me.

ff981f8dc50b03cf58038c644334b454.jpg


3cb092fdc00087acfa0a190fd891f0ed.jpg
Added a small refining scene to my game.

It makes sense that you try to focus on the squishy mages at the back of the party first, right? If the mage can out-DPS the enemy DPS before the latter can kill the tank in front, the fight becomes boring.

Forum statistics

Threads
115,246
Messages
1,088,341
Members
149,845
Latest member
thefixall
Top