- Joined
- Oct 13, 2020
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- 143
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- Spanish
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- RMMV
I´m using Chrono engine, an real time battle system. When i create a state that should inmovilize the player, like a stun or paralysis, it just don´t work. There is a way to create a status ailment that stuns the player for a few seconds? I have this idea for a spider enemy that shoots a spider web at you, and if connects, don´t let the player move for a few seconds.