MOG_ChronoEngine : Abort Battle Function?

Uranium

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Hey I am trying to force a battle to stop for a cut scene.

I have got it so when the enemy gets below a certain HP%it triggers a common event.

But I can still see the battle UI using chrono battle system.

I found that If I use plugin command: chrono_mode : false this will free up my actors and i can move around but the UI will still be there and if I try to transfer it locks up.
 

Lex1253

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Yeah, I've been trying to make something similar to this, but haven't been able to come close...
 

Uranium

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Yeah, I've been trying to make something similar to this, but haven't been able to come close...

I believe in @ct_bolt !!!! If any one is able to do this he will be the guy! I also believe he is working on something like this. I am not 100% sure but I will pay him if he is able to make this happen! Or something similar possibly!??! I will message him today and see what he says.
 

ct_bolt

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