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- Jan 13, 2017
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Hey I am trying to force a battle to stop for a cut scene.
I have got it so when the enemy gets below a certain HP%it triggers a common event.
But I can still see the battle UI using chrono battle system.
I found that If I use plugin command: chrono_mode : false this will free up my actors and i can move around but the UI will still be there and if I try to transfer it locks up.
I have got it so when the enemy gets below a certain HP%it triggers a common event.
But I can still see the battle UI using chrono battle system.
I found that If I use plugin command: chrono_mode : false this will free up my actors and i can move around but the UI will still be there and if I try to transfer it locks up.

