Shadwmoses

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I was wondering if it was possible for the player's Shield to drain CT upon taking any hit; and if possible to change this CT drain amount with different Shields. Or for a Common Event to activate when the Shield key is being pressed/held down. Wondering since I'd like there to be a variety of different Shields available for my actors.
 

Shadwmoses

Hoarder of Plugins
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RMMV
Bump!

That first post got worded weirdly: Is there a plugin command or script call that can be used to reduce the player's CT when called similar to tool_ct_cost : VALUE ?

I did find a workaround for an Event to run when the Shield key is being pressed/held down.
 

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